Redshift (renderer)
3D rendering software
From Wikipedia, the free encyclopedia
Redshift is a GPU-accelerated 3D rendering software developed by Redshift Rendering Technologies Inc., now a subsidiary of Maxon.
- Nicolas Burtnyk
- Panagiotis Zompolas
- Rob Slater
| Redshift | |
|---|---|
| Original authors |
|
| Developers | Maxon, Redshift Rendering Technologies Inc. |
| Initial release | 2014 |
| Stable release | v3.6.03
/ June 13, 2024[1] |
| Operating system | Microsoft Windows, macOS, Linux |
| Type | 3D rendering |
| License | Proprietary |
| Website | maxon |
Overview
According to the developer's claim, Redshift is the first 3D renderer with full GPU acceleration on the market. It was initially released in 2014 by Redshift Rendering Technologies Inc.[2][3]
In 2017 Redshift experimented with a virtual reality input user interface, initially tailored for architects.[4]
In 2019 the Redshift Rendering Technologies Inc. was acquired along with all rights on its software product by the German 3D software company Maxon, the developer of Cinema 4D.[3]
On 13 April 2021 the software received its first version for macOS, natively supporting both Apple M1 GPU and AMD GPUs on Intel-based macs.[5] To do so, the port utilises the Apple Metal API.[6]
Notable studios using Redshift
North America
United States
- Baked Studio
- Deva Studios
Canada
- Guru Studio
- Monsters Aliens Robots Zombies
Europe
United Kingdom
- Ritzy Animation
Asia
Thailand
- Treacle
China
- Original Force