Samson (video game)

2026 video game From Wikipedia, the free encyclopedia

Samson: A Tyndalston Story is an action-adventure video game developed and published by Liquid Swords. The game was released for Windows in April 2026 and received mixed reviews from critics. It is set to release on PlayStation 5 and Xbox Series X/S in September 2026.

DeveloperLiquid Swords
PublisherLiquid Swords
Platforms
Quick facts Developer, Publisher ...
Samson
DeveloperLiquid Swords
PublisherLiquid Swords
EngineUnreal Engine 5
Platforms
Release
  • Windows
  • April 8, 2026
  • PS5, Xbox Series X/S
  • September 2026
GenresAction-adventure, brawler
ModeSingle-player
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Gameplay

Samson: A Tyndalston Story is a third-person action-adventure video game. In the game, the player assumes control of Samson McCray, who must complete jobs for an underground syndicate to pay off his debt. As players explore the city of Tyndalston and complete missions, they will earn experience points, which can be used to upgrade Samson's skills and abilities. Failure to repay a certain amount of debt each day will result in the player character being pursued by debt collectors the following day while gaining a strike in the process where failure to pay off the debt for three consecutive days will result in a game over where the player can choose to restart from the day before or load a new save.[1][2] Samson is primarily a brawler game. The player can utilize both light and heavy attacks to defeat enemies. He can also use the environment to his advantage and parry hostile attacks.[3]

Production

The game was developed by Swedish studio Liquid Swords.[4] The game was originally developed as an action role-playing game. However, Liquid Swords faced development troubles in 2025, and the studio laid off about half of the team. As a result, the game had to be restructured, and ranged combat was removed.[5] The game was released on April 8, 2026, for Windows PC.[6] Ports to PlayStation 5 and Xbox Series X/S are set to release in September 2026.[7]

Reception

Samson received "mixed or average" reviews upon release, according to the review aggregation website Metacritic.[8] Fellow review aggregator OpenCritic assessed that the game received weak approval, being recommended by 30% of critics.[9]

IGN rated the game 4/10, criticizing the repetitive gameplay, calling the combat unresponsive, outlining the poor technical state and comparing the game to similarly poorly received MindsEye, though praise was directed at the gritty aesthetic.[10] Similar remarks were expressed by Gamereactor UK, who also rated the game 4/10 and stated that Samson "feels like a collection of good ideas that never quite come together. You can see what the developers have tried to do, but it seems as though they haven't had the resources to bring it to life properly."[11] Destructoid was more complimentary of the game, giving it a score of 6/10 and calling the game mechanics unique and "not entirely devoid of entertainment value," though stated that "the execution of nearly every feature in this game feels like a misfire."[12]

References

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