Samurai-Ghost
1992 video game
From Wikipedia, the free encyclopedia
Samurai-Ghost[a] is a 1992 hack and slash video game released by Namco for the TurboGrafx-16. It is the sequel to Genpei Tōma Den. It was released on the Wii Virtual Console in North America on October 29, 2007, and in Europe on November 2, 2007.
| Samurai-Ghost | |
|---|---|
| Developer | Now Production |
| Publishers | |
| Designer | H. Chatani |
| Programmer | Naoki Higashio |
| Artists | Masaru Moriya Takashi Yoshida |
| Composer | Miyoshi Okuyama |
| Series | Genpei Tōma Den |
| Platform | TurboGrafx-16 |
| Release | |
| Genre | Hack and slash |
| Mode | Single-player |
Gameplay

As with the previous game, the player controls the resurrected samurai Taira no Kagekiyo, defeating demons and monsters across several levels. Given his undead nature, Kagekiyo has access to supernatural powers such as levitation and the ability to cast energy projectiles.
Samurai-Ghost has a similar plot to its predecessor, in that Kagekiyo fights against Minamoto no Yoshitsune, Saitō Musashibō Benkei, and his arch enemy Minamoto no Yoritomo. Kagekiyo now also faces Minamoto no Yoshinaka (also known as Kiso no Yoshinaka), who commits seppuku when defeated.
Development and release
Reception
| Publication | Score |
|---|---|
| Electronic Gaming Monthly | 20/40[1] |
| Eurogamer | 5/10[2] |
| Famitsu | 6/10, 5/10, 5/10, 5/10[3] |
| GamesMaster | 33%[4] |
| GameSpot | 2/10[5] |
| Gekkan PC Engine | 70/100, 70/100, 80/100, 70/100, 70/100[6] |
| IGN | 2.5/10[7] |
| Joypad | 80%[8] |
| Joystick | 66%[9] |
| Marukatsu PC Engine | 8/10, 7/10, 8/10, 8/10[10] |
| Nintendo Life | 3/10[11] |
| Play Time | 46%[12] |
The Japanese publication Micom BASIC Magazine ranked the game fifth in popularity in its July 1992 issue, and it received a 20.28/30 score in a 1993 readers' poll conducted by PC Engine Fan, ranking among PC Engine titles at the number 320 spot.[13][14] Samurai-Ghost was met with mixed reception from critics.[6][10]