Scapeghost

From Wikipedia, the free encyclopedia

Scapeghost is a text adventure published by Level 9 Computing in 1989. It was the last text adventure game released by the company.

Components

The player takes the role of police detective Alan Chance, who starts the game watching people disperse from his own funeral.[2] Chance and his colleague Sarah were on an undercover mission, investigating a gang of drug dealers, when they were betrayed by an unknown agent and Chance was killed. Chance has returned as a ghost and finds that Sarah is missing, and his colleagues believe it was Chance's incompetence rather than betrayal that led to his own death. Chance has three nights to solve the crime that cost him his life, restore his reputation and save Sarah.[3]

The game box contains[4]

  • floppy disk
  • manual
  • wall poster
  • postcard to be returned for free hint sheet

Release

Level 9 Computing published video games between 1981 and 1991. The idea for Scapeghost was conceived of by Sandra Sharkey and Pete Gerrard, and the game was designed by Pete Austin and programmed by Graham Jones.[4] Box cover art was created by Godfrey Dowson, and computer art was by Dicon Peeke.[4] It was released for Amiga, Amstrad CPC, Amstrad PCW, Atari 8-bit computers, Atari ST, BBC Micro, Commodore 64, MS-DOS, and ZX Spectrum.[3]

Scapeghost was the last text adventure game released by Level 9.[3]

Reception

References

Related Articles

Wikiwand AI