Senran Kagura: Bon Appétit!

From Wikipedia, the free encyclopedia

DeveloperMeteorise
Publishers
Senran Kagura: Bon Appétit!
DeveloperMeteorise
Publishers
DirectorKenichiro Takaki
ProducerKenichiro Takaki
WriterYukinori Kitajima
ComposersAkihi Motoyama, Mutsumi Ishimura
SeriesSenran Kagura
PlatformsPlayStation Vita, Microsoft Windows
ReleasePlayStation Vita
  • JP: March 20, 2014[1][2]
  • NA: November 11, 2014
  • PAL: November 12, 2014
Microsoft Windows
  • WW: November 10, 2016
GenreRhythm
ModeSingle player

Senran Kagura: Bon Appétit! is a 2014 cooking-themed rhythm video game and a spinoff in the Senran Kagura series.[3] The game was released on the PlayStation Store for PlayStation Vita, while an enhanced version subtitled Full Course was released in 2016, which was also ported to Microsoft Windows.[4]

Tapping along with the music can create combos, and the more combos the better the food created in the game is.[5] The game consists of 10 levels, equating to 10 dishes that must be created. Every other level reveals more of the player's shinobi character's story.[6] All of the character and costume DLC from Senran Kagura Shinovi Versus is compatible with Senran Kagura: Bon Appétit!.[6]

Plot

In the game, Master Hanzo convinces the shinobi warriors of Senran Kagura to cook for him by holding a cooking competition, with first prize being a Secret Ninja Art Scroll which grants one wish.[6]

Development and release

Reception

References

Related Articles

Wikiwand AI