Shutaro Iida
Japanese video game programmer (1973–2026)
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Shutaro Iida (Japanese: 飯田 周太郎; 11 March 1973 – 10 February 2026) was a Japanese video game programmer.[1]
BornMarch 11, 1973
DiedFebruary 10, 2026 (aged 52)
OccupationsGame programmer, game director
EmployerKonami (1996–2015)
Shutaro Iida | |
|---|---|
飯田 周太郎 | |
| Born | March 11, 1973 |
| Died | February 10, 2026 (aged 52) |
| Occupations | Game programmer, game director |
| Employer | Konami (1996–2015) |
| Known for |
|
Life and career
Shutaro Iida worked at Konami from 1996 to 2015, mainly as a programmer in various areas. He notably worked on Castlevania: Aria of Sorrow[2], Castlevania: Portrait of Ruin) and Bloodstained: Ritual of the Night.[3]
Later on in his career, he has been working with 505 Games, Armature Studio, Inti Creates and ArtPlay.[4]
Iida died of pancreatic cancer on 10 February 2026, at the age of 52.[5]
Works
| Year | Title | Role |
|---|---|---|
| 1996 | Sexy Parodius | Programmer |
| 1998 | Twinbee RPG | |
| 1999 | Gungage | |
| 2001 | Shadow of Destiny | Event programmer |
| 2003 | Castlevania: Aria of Sorrow | Chief programmer |
| Castlevania: Lament of Innocence | Enemy programmer | |
| 2005 | Castlevania: Dawn of Sorrow | Chief programmer |
| 2006 | Castlevania: Portrait of Ruin | |
| 2008 | Time Hollow | Technical support |
| Castlevania: Order of Ecclesia | Chief programmer | |
| 2010 | Castlevania: Harmony of Despair | Director, level designer |
| 2014 | Metal Gear Solid V: Ground Zeroes | Lead enemy programmer |
| 2015 | Metal Gear Solid V: The Phantom Pain | |
| 2019 | Bloodstained: Ritual of the Night | Director, game designer |