Sicily: The Race for Messina

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DesignersDick Rustin
Publication1981
Sicily: The Race for Messina
Cover of Strategy & Tactics #89, which contained the pull-out game Sicily
DesignersDick Rustin
IllustratorsRedmond A. Simonsen
PublishersSimulations Publications Inc.
Publication1981
GenresWWII

Sicily: The Race for Messina is a board wargame published by Simulations Publications Inc. (SPI) in 1981 that simulates Operation Husky, the Allied invasion of Sicily during World War II.

With the conclusion of the North Africa campaign in May 1943, the victorious Allied powers — led by the United States and United Kingdom — decided to attack Axis forces in Europe via Italy. After a series of simultaneous landings on the island, American forces and an Anglo-Canadian army each became responsible for clearing half of the island.[1]

Description

Sicily is a board wargame for two players in which one player controls Allies forces and the other player controls Axis forces.

Gameplay

The game uses a set of rules initially adapted for SPI's Panzergruppe Guderian, and then adapted for Operation Typhoon. As with other "Victory in the West" games, each game turn consists of movement and combat by one player and then the other player. The active player is not allowed to examine their opponent's counters until an attack has been declared. Combat values for infantry and tank battalions are randomly determined at the start of the unit's first combat.[2]

There are special rules for paratroop drops, support points, specific reinforcements and withdrawals for Germans and Italian troops.[3]

Scenarios

The game includes:[3]

  • A short 4-turn scenario covering the American landings that is designed to teach the rules.
  • A long 20-turn scenario that covers the entire invasion from beginning to end.
  • A second 20-turn scenario that allows variable (non-historical) set-up, landing sites and paratroop drops.

Publication history

In 1978, SPI published Operation Typhoon, a board wargame that used a rules system based on 1976's Panzergruppe Guderian. SPI then used Typhoon's rule set to create a series of wargames called "Victory in the West" that simulated the last months of World War II in Europe. The first two games were Patton's 3rd Army (1980), and Operation Grenade (1981). The third and final game of the series was Sicily: The Race to Messina, designed by Dick Rustin and published as a free pull-out game with graphic design by Redmond A. Simonsen in Issue 89 of Strategy & Tactics. SPI also published a boxed set edition.

Reception

Other reviews and commentary

References

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