Siren City

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Developer(s)Ian Gray
Publisher(s)
Designer(s)Ian Gray
Siren City
European cover art
Developer(s)Ian Gray
Publisher(s)
Designer(s)Ian Gray
Platform(s)Commodore 64
Release
Genre(s)Action[1]
Mode(s)Single-player

Siren City is a game for the Commodore 64 which involves the player taking the role of an American "Cop Car" patrolling the streets of dangerous Siren City. Grand Theft Auto developer Steve Hammond discusses Siren City as inspiration for Grand Theft Auto as a "top-down car game with cops".[2]

In the game, Siren City is one of the roughest towns in America. Starting as a rookie driving through a maze of Skyscrapers and seemingly peaceful streets, the player's job is to keep law & order, however the player encounters many of the toughest criminals in the city. These include Public Enemy No. 1: Slit-Throat Steve, Public Enemy No. 7: Dune Buggy Jon and Dr J. Davies Ph.D, V.E.A.S.[3]

References

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