Six-Guns

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ProducersJonathan Stock
Jean-Claude Labelle
DesignerDiego Barragan
Six-Guns
DeveloperGameloft Barcelona
PublisherGameloft
ProducersJonathan Stock
Jean-Claude Labelle
DesignerDiego Barragan
ProgrammerDavid Flix
ArtistsArthur Hugot
Christophe Latour
Toni Rodriguez
PlatformsAndroid
Windows
Windows Phone
iOS
Release
  • iOS
  • December 5, 2011
  • Android
  • March 17, 2012
  • Windows/Windows Phone
  • September 4, 2013
GenreAction-adventure
ModesSingle-player
multiplayer

Six-Guns is an open-world action-adventure video game developed by Gameloft Barcelona and editing by Gameloft.[1] It was released in 2011 for iOS devices, on March 17, 2012, for Android devices, and on September 4, 2013, for Microsoft Windows and Windows Phone.[2]

Six-Guns is a wild-west styled open-world, action adventure third-person mobile game. The player may roam about on foot or by horse to complete missions as a man named Buck Crosshaw across two game maps, Arizona (with deserts and mesas) and Oregon (featuring forests and mountains). An in-game store and currency system allow for upgradable clothing items, weapons, and horses, with optional microtransactions available for additional or premium credits. As missions are completed, the player is rewarded with coins and experience points, unlocking access to higher tier items from the store. The main storyline and campaign follows Crosshaw's discoveries of the happenings and fate of his lost wife, while a multiplayer mode features online team deathmatches and capture-the-flag.

The Windows 8 version had support for touch controls, keyboard and mouse, and a gaming controller.[3] The game could also cloud save to a linked account, such as Game Center on iOS or Xbox Live on Windows.

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