Six-Guns
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| Six-Guns | |
|---|---|
| Developer | Gameloft Barcelona |
| Publisher | Gameloft |
| Producers | Jonathan Stock Jean-Claude Labelle |
| Designer | Diego Barragan |
| Programmer | David Flix |
| Artists | Arthur Hugot Christophe Latour Toni Rodriguez |
| Platforms | Android Windows Windows Phone iOS |
| Release |
|
| Genre | Action-adventure |
| Modes | Single-player multiplayer |
Six-Guns is an open-world action-adventure video game developed by Gameloft Barcelona and editing by Gameloft.[1] It was released in 2011 for iOS devices, on March 17, 2012, for Android devices, and on September 4, 2013, for Microsoft Windows and Windows Phone.[2]
Six-Guns is a wild-west styled open-world, action adventure third-person mobile game. The player may roam about on foot or by horse to complete missions as a man named Buck Crosshaw across two game maps, Arizona (with deserts and mesas) and Oregon (featuring forests and mountains). An in-game store and currency system allow for upgradable clothing items, weapons, and horses, with optional microtransactions available for additional or premium credits. As missions are completed, the player is rewarded with coins and experience points, unlocking access to higher tier items from the store. The main storyline and campaign follows Crosshaw's discoveries of the happenings and fate of his lost wife, while a multiplayer mode features online team deathmatches and capture-the-flag.
The Windows 8 version had support for touch controls, keyboard and mouse, and a gaming controller.[3] The game could also cloud save to a linked account, such as Game Center on iOS or Xbox Live on Windows.