Smart Move (FIRST)

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Challenge Number12
Released In2009
Missions9[1]
Teams14725[2]
Smart Move
Challenge Number12
Released In2009
Missions9[1]
Teams14725[2]
Tournaments214[3]
Championship Tournaments61[3]

Smart Move is the name of the 2009-10 FIRST Lego League challenge, released September 3, 2009. It is centered on transport[4] and how to make new and more efficient forms.[5]

Teams were tasked with identifying a transportation problem, whether it be local or worldwide. They then had to create an innovative solution to the problem and share it with others.[1][6]

Gameplay

The table performance portion of Smart Move is played on a 4 ft by 8 ft field rimmed by wood boards. At competition, two of these fields are placed together to form an 8 ft square. In each 2+12-minute match, a team competes on each field with their robot to earn up to 400 points manipulating the mission models.

One of the mission models, the Yellow Bridge, straddles both fields in the center. Both teams can earn points from completing this mission.

The touch penalty objects are warning beacon models.[1] All 8 are worth 10 points each if they are upright on the field, but are removed from play every time the robot is touched outside of base.

Missions

References

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