Social translucence

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Social translucence (also referred as social awareness) is a term that was proposed by Thomas Erickson and Wendy Kellogg to refer to "design digital systems that support coherent behavior by making participants and their activities visible to one another".

Social translucence represents a tool for transparency in socio-technical systems, which function is to

Social translucence is, in particular, a core element in online social networking such as Facebook or LinkedIn, in which they intervene in the possibility for people to expose their online identity, but also in the creation of awareness of other people activities, that are for instance present in the activity feeds that these systems make available.

Social translucence mechanisms have been made available in many web 2.0 systems such as:

Participation of people in online communities, in general, differ from their participatory behavior in real-world collective contexts. Humans in daily life are used to making use of "social cues" for guiding their decisions and actions e.g. if a group of people is looking for a good restaurant to have lunch, it is very likely that they will choose to enter a local that have some customers inside instead of one that it is empty (the more crowded restaurant could reflect its popularity and in consequence, its quality of service). However, in online social environments, it is not straightforward how to access to these sources of information which are normally being logged in the systems, but this is not disclosed to the users.

There are some theories that explain how this social translucence can affect the behavior of people in real-life scenarios. The American philosopher George Herbert Mead states that humans are social creatures, in the sense that people's actions cannot be isolated from the behavior of the whole collective they are part of because every individuals' acts are influenced by larger social practices that act as a general behavior's framework.[2] In his performance framework, the Canadian sociologist Erving Goffman postulates that in everyday social interactions individuals perform their actions by collecting information from others first, to know in advance what they may expect from them and in this way being able to plan how to behave more effectively.[3]

Principles

According to Erickson et al., social translucent systems should respect the principles of visibility (making significant social information available to users), awareness (bringing our social rules to guide our actions based on external social cues) and accountability (being able to identify who did what and when) to allow people to effectively facilitate users' communication and collaboration in virtual environments.[4] Zolyomi et al. proposed the principle of identity as a fourth dimension for social translucence by arguing that the design of socio-technical systems should have a rich description of who is visible, to give people control over disclosure and mechanisms to advocate for their needs.[5] McDonald et al. proposed a system architecture for structuring the development of social translucent systems, which comprises two dimensions: types of user actions in the system, and a second describing the processing and interpretation done by the system. This framework can guide designers to determine what activities are important to social translucence and need to be reflected, and how interpretive levels of those actions might provide contextual salience to the users[1]

Effects

See also

References

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