Sorcery! (video game)

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Release
May 2, 2013 - September 22, 2016
  • Part 1
  • iOS
    May 2, 2013
    Android
    March 12, 2014
    Windows, OS X
    February 2, 2016
    Part 2
  • iOS
    November 6, 2013
    Android
    June 11, 2014
    Windows, OS X
    February 2, 2016
    Part 3
  • Android, iOS
    April 23, 2015
    Windows, OS X
    April 5, 2016
    Part 4
  • Android, iOS, Windows, OS X
    September 22, 2016
    Complete Collection
  • Nintendo Switch, PS4, Xbox One
    June 23, 2022
Sorcery!
DeveloperInkle
PublishersNo Gravity Games (NS, PS4, XBO)
PlatformsiOS, Android, Microsoft Windows, OS X, Nintendo Switch, PlayStation 4, Xbox One
Release
May 2, 2013 - September 22, 2016
  • Part 1
  • iOS
    May 2, 2013
    Android
    March 12, 2014
    Windows, OS X
    February 2, 2016
    Part 2
  • iOS
    November 6, 2013
    Android
    June 11, 2014
    Windows, OS X
    February 2, 2016
    Part 3
  • Android, iOS
    April 23, 2015
    Windows, OS X
    April 5, 2016
    Part 4
  • Android, iOS, Windows, OS X
    September 22, 2016
    Complete Collection
  • Nintendo Switch, PS4, Xbox One
    June 23, 2022
GenresInteractive fiction, Adventure, Role-playing
ModeSingle-player

Steve Jackson's Sorcery! is a series of interactive fiction adventure video games developed by Inkle, based on the gamebook series of the same name by Steve Jackson. Part 1: The Shamutanti Hills was first released on May 2, 2013, and the series concluded with Part 4: The Crown of Kings on September 22, 2016. The games were originally developed for iOS, but have since been ported to Android, Microsoft Windows, OS X, Nintendo Switch, PlayStation 4, and Xbox One.

The games are text-based fantasy quests based on Steve Jackson's choose-your-own-adventure novels, and incorporate visual and interactive elements not present in the gamebooks.[1][2] They also contain expanded content vis-à-vis the original gamebooks - the first entry, The Shamutanti Hills, featuring the fewest such expansions; the last The Crown of Kings, the most. Additions include a different combat mechanic that includes turn-by-turn energy, the inclusion of your spirit animal, and spelling out names of spells from a star sky.[3] The third entry, The Seven Serpents, significantly expands the adventure by adding a whole new layer where the map is explored in two intertwined time lines.

Release

Critical reception

References

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