Special Forces (video game)
1992 video game
From Wikipedia, the free encyclopedia
Special Forces is a tactical shooter video game developed by Sleepless Knights and published by MicroProse in 1992 for the Amiga, Atari ST, and MS-DOS. A team of special operatives are to infiltrate enemy territory to complete various objectives. It is a sequel to Airborne Ranger.[1]
| Special Forces | |
|---|---|
| Developer | Sleepless Knights |
| Publisher | MicroProse |
| Director | James Hawkins |
| Producer | Steve Perry |
| Designer | Jim Bambra |
| Programmers | Mark Fisher Keith Jackson |
| Artist | Anthony Rosbottom |
| Writer | Rob Davies |
| Platforms | Amiga, Atari ST, MS-DOS |
| Release | 1992 |
| Genres | Tactical shooter, stealth |
| Mode | Single-player |
Gameplay
Special Forces lets the player select a team of four from a squad of eight operatives. Once a mission is selected in one of the four regions (temperate zone, arctic, desert and jungle - daytime and nighttime variants) the player is briefed. Objectives include hostage rescues, destroying specific objects and reconnaissance missions.
The game displays a top-down view of a part of the mission area in various configurations (one viewport per soldier up to four views at the same time in split-screen mode). The player also has access to a strategic battle map with enemy locations visible (there is no fog of war in the game).
See also
External links
- Special Forces at MobyGames
- Special Forces at Amiga Hall of Light