Spellmaker
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Spellmaker is a board game for two to four players published by Gametime Games, a subsidiary of Heritage Models, in 1978.
Spellmaker is a fantasy game where wizards are competing against each other to rescue a princess from captivity by a dragon. The first wizard to successfully lead the princess to his castle is the winner.[1] The wizard stays in his tower for the entire game and from afar, uses a variety of creatures (giants, princes, dwarves, and frogs) to escort the princess. Combat is resolved with a simple "larger creature wins", but movement takes place before combat, so a weaker creature can move away from a more powerful creature before combat takes place. Of more importance to victory is the use of magic to create new creatures and move them (and the princess) towards a particular wizard's castle.[2]