Star Ace

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Star Ace is a science fiction role-playing game published by Pacesetter Ltd in 1984 in which players take on the roles of rebel pilots fighting against an evil empire.

Star Ace is a science-fiction system in which players create rookie pilot characters.[1] Characters increase their skills (and notoriety), and increase their standing from Rookie eventually to Ace.[2]

The rules are simple; most actions are resolved by checking against a single multi-purpose table.[1] Player characters are Star Aces, interstellar outlaws who oppose the Empire.[1] The game includes a rulebook (64 pages), a campaign setting, the "Wilderness Briefing Manual" (32 pages), an introductory scenario "Deuces Wild" (16 pages), a star map, and counters.[1] The game is compatible with Chill and Timemaster.[1]

Publication history

Star Ace was designed by Mark Acres and Gali Sanchez, and was published by Pacesetter Ltd in 1984 as a boxed set that included a 64-page book, a 32-page book, and a 16-page book, a large color map, a cardstock counter sheet, and dice.[1]

Chill, Timemaster, and Star Ace were all built around the same house system and were all released by Pacesetter within a year.[3]:197

Game supplements and adventures

  • Campaign Master's Screen with Ace in the Hole (1984)
  • Goodbye, Kankee (1984)
  • Aliens (1985)
  • First Strike on Paradise (1985)
  • The Gemini Conspiracy (1985)
  • Lightspeed Raid (1985)

Reception

References

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