Star Trek: Voyager – Across the Unknown

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Star Trek: Voyager – Across the Unknown is a rogue-lite survival strategy video game developed by Gamexcite and published by Daedalic Entertainment. It released in February 2026 for Nintendo Switch 2, PlayStation 5, Windows, and Xbox Series X/S.

Quick facts Developer, Publisher ...
Star Trek: Voyager – Across the Unknown
DeveloperGamexcite
PublisherDaedalic Entertainment
ComposerFlorian Bodenschatz[1]
SeriesStar Trek: Voyager
Platforms
Release18 February 2026
Genres
ModeSingle-player
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Setting

Across the Unknown begins like the first episode ("Caretaker") of Star Trek: Voyager: While searching for a rogue rebel ship, Captain Kathryn Janeway and her crew are stranded 70,000 light-years away in the Delta Quadrant, an unexplored region of the Milky Way galaxy. Their ship, the USS Voyager, is nearly destroyed, resources are dwindling, and some of the crew have vanished without a trace.[2]

The path back to Earth consists of 12 sectors. Accordingly, the strategy game is also divided into 12 levels or missions, the order of which is randomly generated at the start of the game.[2]

Gameplay

A tutorial at the beginning provides an introduction to the game mechanics. The gameplay incorporates roguelike elements; star systems and events are procedurally generated.[3][2]

Every mission, every alliance, and every diplomatic decision influences the further course of the story. This narrative complexity and the various storylines give the game replay value; the game features five different endings.[2][3][4]

The gameplay or player experience is described as relatively text-heavy or reading-intensive.[2]

The game reportedly takes between 15 and 20 hours to complete.[5][6]

Development

The game was developed using Unreal Engine 5. The game was first announced in August 2025.[7] A demo of the game was released in October 2025.[8]

Retail versions

In addition to the base game, there is also an expansion (DLC). This includes, among other things, five additional missions and two new recruitable characters. Both the base game and the expansion are also available as a bundle or in the form of a Deluxe Edition.[9]

It is officially licensed by Paramount Consumer Products.[10]

Reception

Reviewers praised, among other things, the gameplay (such as the management system) and the freedom of player choice, as well as the use of the original music and some original voice actors. Criticisms included the lack of manual saving (manual saving has since been added) and the fact that voice acting for the crew and other voice performances were only present in cutscenes.[13][2][14][3]

Developer Gamexcite reported selling 100,000 copies of the game within the first four days of sale.[15]

References

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