Starmancer
From Wikipedia, the free encyclopedia
| Starmancer | |
|---|---|
![]() | |
| Developer | Ominux Games |
| Publisher | Chucklefish |
| Programmer | Tyler Millershaski |
| Artist | Victor Seiseki |
| Composer | Dirk Kluesing |
| Engine | Unity |
| Platforms | Windows, macOS, Linux |
| Release | August 21, 2021 |
| Genre | Construction and management simulation |
| Mode | Single-player |
Starmancer is a 2021 construction and management simulation game developed by Ominux Games and published by Chucklefish. It was released for Microsoft Windows, macOS, and Linux. Its game state is viewed from an isometric perspective, taking place in a procedurally generated galaxy.[1]
In Starmancer, the player plays as a Starmancer Core, which is a human-artificial intelligence hybrid who has been irreversibly fused with their core. The game emphasizes player freedom, with the main objective of the game being the preservation of the Starmancer Core and station. Unlike typical colony-management games, Starmancer does not end when all colonists are dead, instead giving the player the ability to create new ones at will.
