Stranger of Sword City

2014 video game From Wikipedia, the free encyclopedia

Stranger of Sword City (剣の街の異邦人, Tsurugi no machi no ihoujin),[8] originally titled The Stranger in Alda,[9] is a dungeon crawler role-playing video game developed by Experience, developer of Demon Gaze, for Microsoft Windows, Xbox 360, PlayStation Vita and Xbox One.[9] The Japanese Xbox 360 and Vita versions have different subtitles: the Xbox 360 and Windows version is subtitled White Royal Palace (白の王宮, Shiro no ōkyū), whilst the Vita version is subtitled Black Palace (黒の宮殿, Kuro no kyūden).[2] The Xbox 360 version was released in Japan on June 5, 2014, and the PC and PS Vita versions followed in August 2014 and January 2015.[3] The game was released internationally in 2016.[10] An updated version of the game titled Stranger of Sword City Revisited (新釈・剣の街の異邦人 ~黒の宮殿~) was released for PlayStation Vita on July 21, 2016, in Japan[11] and internationally on February 28, 2017.[12]

DeveloperExperience
Publishers
  • WW: Experience
DirectorMotoya Ataka[1]
Quick facts Developer, Publishers ...
Stranger of Sword City
Xbox 360 boxart
DeveloperExperience
Publishers
  • WW: Experience
DirectorMotoya Ataka[1]
Platforms
ReleaseXbox 360
Microsoft Windows
  • JP: August 22, 2014
  • WW: June 6, 2016
PlayStation Vita
Xbox One
Nintendo Switch
  • NA: March 16, 2021
  • EU: March 19, 2021
  • OC: March 23, 2021[6][7]
GenresRole-playing, dungeon crawler
ModeSingle-player
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Gameplay

Stranger of Sword City is a dungeon crawler style role-playing video game. Players progress through the game by navigating through dungeons laden with hazardous booby traps.[13]

Plot

Development and release

Stranger of Sword City was originally announced in June 2012 with a 2013 release date.[14] In April 2013, director Motoya Ataka announced that the game was "in the middle stage of development", with the music " about 80% complete."[1] However, it was announced in September 2013 that due to delays, the game has been postponed, and will instead release in early 2014.[15] In September 2013, Experience asked in for fans to submit concepts for boss characters, including "boss monsters for the end of the story, a top class boss for the middle of the game, a boss that has a unique fighting space like underwater or outer space, a flying or floating boss, a monster with scales, and "god" tiers for regular enemies."[16] A teaser trailer was announced on February 7, 2014.[17] It was also announced that the game, which was originally only planned for release on the PC and Xbox 360 platforms, would also be available for the PlayStation Vita.[2][18] A new version of the game with a new graphical style, was released in March 2016 for the Xbox One.[19][20]

Reception

Stranger of Sword City has an average score of 71 on Metacritic based on a total of 24 reviews.[21] For the Xbox One version, the game has an average score of 70 based on a total of 12 reviews.[22]

Four Famitsu reviewers gave the Xbox 360 version of Stranger of Sword City 8, 9, 8 and 7 out of 10, for a total of 32/40.[23]

References

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