Submarine Commander (Atari 2600)
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| Submarine Commander | |
|---|---|
| Developer(s) | Atari, Inc. |
| Publisher(s) | Sears |
| Programmer(s) | Matthew Hubbard[1] |
| Platform(s) | Atari 2600 |
| Release | September 1982[2] |
| Genre(s) | Shoot 'em up |
| Mode(s) | Single-player, multiplayer |
Submarine Commander is a shoot 'em up video game for the Atari 2600, developed by Matthew Hubbard at Atari, Inc.[1] It was released exclusively under the Sears Tele-Games label in 1982.[3][4]
The player controls a submarine going through enemy territory, and must shoot targets in order to win the game.[4] The player views the action via a periscope that can be rotated 360 degrees, a rarity for the time. Information provided to the player includes a radar scope, a depth charge detector, a fuel gauge, and an engine temperature gauge for detecting engine overheating. There are eight modes of play, made up of single and two-player mode and four different levels of difficulty for each.[5]