Super Lemonade Factory
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| Super Lemonade Factory | |
|---|---|
| Developer | Initials Command |
| Director | Shane Brouwer |
| Artists | Miguelito Doggerland |
| Composer | Easyname |
| Series | Super Lemonade Factory |
| Engine | Flixel, Adobe AIR |
| Platforms | iOS, Windows, Mac OS X, Ouya |
| Release | iOS
|
| Modes | Single-player, multiplayer |
Super Lemonade Factory is a puzzle-platform video game developed by Initials Command.
Super Lemonade Factory is a puzzle-platform game where players assume the role of two player characters after World War II, Andre and Liselot. Andre's father offers the soft drink factory to his son after he and his wife, Liselot, make a tour of the entire factory. Liselot can perform a double jump, push crates, and talk to other characters, while Andre can smash bigger crates and carry Liselot. The player will need to play as both characters to finish the levels. A level editor based on the Ogmo Editor was included in desktop versions.
Development and release
Super Lemonade Factory was originally released for iOS on March 14, 2012.[1][2] The game was released for Microsoft Windows and Mac OS X via IndieVania on July 9 of the same year.[3] It was released on Steam on July 9, 2014, after successfully getting Greenlit by the community.[4] The game was released for Ouya on November 29, 2013.
Reception
| Aggregator | Score |
|---|---|
| Metacritic | 74/100 |
| Publication | Score |
|---|---|
| Gamezebo | 3/5[5] |
| Pocket Gamer | 3.5/5[6] |
| AppSpy | 4/5[7] |
| TouchArcade | 4/5[8] |
Super Lemonade Factory received "mixed" reviews according to the review aggregation website Metacritic.
AppSpy, TouchArcade and 148Apps rated it 4/5.[7][8][9] Slide To Play gave it a 3/4.[10]
Pocket Gamer rated it 3.5/5.[6] Gamezebo rated it 3/5.[5]