Symphony of War: The Nephilim Saga

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DeveloperDancing Dragon Games
Publisherindie.io
DesignerPhil Hamilton
Symphony of War: The Nephilim Saga
DeveloperDancing Dragon Games
Publisherindie.io
DesignerPhil Hamilton
EngineRPG Maker
PlatformWindows
Release
  • WW: June 10, 2022
GenreTactical role-playing
ModeSingle-player

Symphony of War: The Nephilim Saga is a tactical role playing video game developed by Dancing Dragon Games and published by indie.io in 2022.

Symphony of War: The Nephilim Saga is a tactical role-playing game. Players control squads of up to nine units, which engage in battle automatically, similar to auto battlers. Depending on the quest, they can field up to 20 squads on the overworld map, each led by a squad commander. Progressing through quests allows players to gain special abilities that may make combat easier. Characters can form bonds with each other, including romances.[1]

Development

Lead developer Phil Hamilton was inspired by Ogre Battle and Fire Emblem. To differentiate Symphony of War: The Nephilim Saga from the Fire Emblem games, Hamilton increased the scope of battles while scaling back the customization of individual troops, moving this instead to squad-level decisions. It was important to Hamilton that the game be balanced for any style of gameplay, and he playtested the game with various strategies, such as using all mages or all archers for his squads.[2] The game was originally developed in RPG Maker, but the engine was heavily customized.[3] Freedom Games published Symphony of War: The Nephilim Saga on June 10, 2022.[4] The game may be ported to other platforms eventually.[2]

Reception

References

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