That Night, Steeped by Blood River

From Wikipedia, the free encyclopedia

DeveloperTaylor Swietanski
Platforms
ReleaseWindows
  • WW: 13 November 2020
macOS
  • WW: 22 November 2020
That Night, Steeped by Blood River
itch.io cover art
DeveloperTaylor Swietanski
EngineUnity
Platforms
ReleaseWindows
  • WW: 13 November 2020
macOS
  • WW: 22 November 2020
ModeSingle-player

That Night, Steeped by Blood River is a 2020 video game created by independent developer Taylor Swietanski for Windows and macOS. The game received a positive reception from critics, with reviewers praising the game's surrealism and visual design. Following release, the game received a nomination for the Nuovo Award at the 2021 Independent Games Festival.

Screenshot of gameplay in That Night, Steeped by Blood River

That Night, Steeped by Blood River is an experimental game and walking simulator played in first-person perspective where players explore rooms and buildings to solve puzzles.[1][2] Its design is abstract and surrealistic, with doors leading to spaces with completely different designs, and shaders that dramatically shift the colors and design of spaces from room to room.[1]

Development

That Night, Steeped by Blood River was created by American independent developer Taylor Swietanski, a game design graduate at Drexel University in Philadelphia.[3][4] Swietanski started development with the aim to create an abstract, non-linear game that would elicit "emotions", "feelings or energies" from the player, naming these objectives as an "emotional beat sheet".[3][4] Describing the game as a "personal" work that was "cathartic and emotionally laborious", Swietanski used her "painful real-life experiences and dreams" as a reference point for in-game settings and events.[4] The game was designed using Unity and Probuilder, with Swietanski using LMMS and FMOD for the game's audio, and Adobe Photoshop for the visual assets.[4]

Reception

References

Related Articles

Wikiwand AI