The Backrooms

Fictional location From Wikipedia, the free encyclopedia

The Backrooms are a fictional location originating from a 2019 4chan thread. One of the best known examples of the liminal space aesthetic, the Backrooms are usually portrayed as an impossibly large extradimensional expanse of empty rooms, accessed by exiting ("no-clipping out of") reality.

Based on4chan creepypasta
Adapted by Backrooms, internet users
GenreAnalog horror, creepypasta
Quick facts Based on, Adapted by ...
The Backrooms
A slightly diagonal view into an empty indoor space with a uniform beige carpet. The drop ceiling has a visible column of rectangular light fixtures. The space is partitioned by interior walls. The muted wallpaper has repeating vertical chevrons and appears to be light yellow. No doors, windows or furniture of any kind are present.
The original photo posted on 4chan was of a HobbyTown under renovation.
Based on4chan creepypasta
Adapted by Backrooms, internet users
GenreAnalog horror, creepypasta
In-universe information
TypeAlternate dimension, liminal space
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Internet users have expanded on the concept of the Backrooms, introducing concepts such as "levels", layers of the Backrooms that are interconnected; and "entities", hostile creatures that inhabit the space. In early 2022, American YouTuber Kane Parsons published the first installment of a series of Backrooms short films on YouTube. The viral videos have been credited with igniting a surge in Backrooms content and taking the concept into the mainstream. Parsons directed a film adaptation of his series produced by A24.[1]

History

Original creepypasta

Between 2011 and 2018, a photograph of a large, carpeted room with fluorescent lights and dividing walls circulated on various message boards, and on May 12, 2019, an anonymous user started a thread on /x/, 4chan's paranormal-themed board, asking users to "post disquieting images that just feel 'off,'" accompanying the thread with the photograph.[2][3][4]

Another user replied to this post, giving the image its name and supplying the first description of the Backrooms:

If you're not careful and you noclip out of reality in the wrong areas, you'll end up in the Backrooms, where it's nothing but the stink of old moist carpet, the madness of mono-yellow, the endless background noise of fluorescent lights at maximum hum-buzz, and approximately six hundred million square miles of randomly segmented empty rooms to be trapped in
God save you if you hear something wandering around nearby, because it sure as hell has heard you

Anonymous, 4chan (May 13, 2019)[2]

Growth and fandom

Many adaptations of the Backrooms include other areas or floors called "Levels".[4][5] Pictured here is "Level 1", which appears as a parking garage, and "Level 2", a maintenance tunnel.

Days after the original creepypasta,[6] users began to share stories about the Backrooms on subreddits such as r/creepypasta and later r/backrooms.[3] A fandom began to develop around the Backrooms, creators expanded upon the original iteration of the creepypasta by creating additional floors or "levels" and "entities" which populate them.[4][5] Notable levels include, but are not limited to:

  • Level 0 ("The Lobby" or "Tutorial Level"), being based around the original hallway image posted on 4chan.
  • Level 1 ("Habitable Zone"), a spacious, damp parking garage.
  • Level 2 ("Pipe Dreams"), a complex of concrete maintenance hallways lined with sludge-filled pipes.
  • Level 3 ("Electrical Station"), an old electrical station with faulty machinery and metal bars dividing the rooms, being resemblant of prisons in certain areas.
  • Level "!" ("Run for Your Life", "Level Exclamation", or simply "Level Run"), an approximately ten-kilometer-long, derelict hospital corridor, with entities chasing explorers throughout its length as described in writing. Due to the virality of the concept on TikTok and YouTube, multiple adaptations of this in game and media have been produced.
  • Level 37 ("The Poolrooms"), a complex made up entirely of indoor pools and other amenities, such as waterslides. The Poolrooms is one of the most popular level concepts, with it receiving multiple fan projects, animations, and "found footage" videos, as well as a dedicated game adaptation.[7]

As new levels were devised in r/Backrooms, a faction of fans who preferred the original Backrooms split off from the fandom. A Reddit user named Litbeep created another subreddit called r/TrueBackrooms focusing only on the original version. ABC News said that unlike fandoms surrounding existing properties, the lack of a canonical Backrooms made "drawing a line between authentic storytelling and jokes" difficult.[3][4] By March 2022, r/backrooms had over 157,000 members.[3]

The fandom steadily expanded onto other platforms with the upload of videos on YouTube, Twitter and TikTok[6]. Various wikis hosted on FANDOM and Wikidot (and dedicated Discord communities) dedicated to the lore and worldbuilding of the Backrooms were established.[8] The wikis function similarly to the SCP wiki, in the sense that they are fictitious collaborative writing projects that may be expanded upon by users. Dan Erickson, creator of the television series Severance (2022), named the Backrooms as one of his many influences while working on the series.[9]

Image origin

A photo of the same location as the original, taken on the same day. Both photos were taken during a renovation of a Wisconsin hobby shop.

Until 2024, the source of the original Backrooms image was not widely known.[4][10][11] In May 2024, a Twitter user announced in a now-viral post that their friend had discovered the image's origin.[10][11] This was the result of a combined effort in a Backrooms-dedicated Discord community,[12] which traced the image to an archived webpage from March 2003 using the Wayback Machine.[13]

The image was found to have been taken during the renovation of "a former furniture store with plenty of partitions and fake inner walls" in Wisconsin.[14][15] For much of the 20th century, Rohner's Home Furnishings occupied 807 and 811 Oregon Street, Oshkosh, Wisconsin.[16] In 2003, 807 Oregon Street was acquired by a new tenant, a branch of the American hobby shop chain HobbyTown.[11][12][17]

Sometime in 2002, the second story underwent renovations. On June 12, 2002, the progress was photographed with a Sony Cyber-shot camera, and on March 2, 2003, the various interior views were documented on the Oshkosh branch's renovation weblog.[11] One photograph depicts a carpeted, open room with yellow wallpaper and fluorescent lighting on a Dutch angle. Uploaded with the file name "Dsc00161.jpg", this image would go on to inspire the concept of the Backrooms.[10][11][15] The image was captioned as an original view of "the East (Oval) room", and noted that no windows were visible. The blog entry described extensive water damage that required the area to be cleared.[15][12] HobbyTown has since converted the facility into a radio-controlled car racing track called Revolution Racing, and the room's original layout is now gone.[10][15][12]

Reception

An example of a liminal space. This is an image of a long, empty hallway.
The Backrooms have been associated with an internet aesthetic known as liminal spaces, which include "images of eerie and uninhabited spaces", such as the above empty hallway.[18]

Some sources believe the Backrooms to have been the origin of the internet aesthetic of liminal spaces,[6] which depict usually busy locations as unnaturally empty. The #liminalspaces hashtag has amassed nearly 100 million views on TikTok.[18][19] Paste's Phoenix Simms wrote that the Backrooms and games such as the more absurdist The Stanley Parable is "tied to a long tradition of the liminal in horror" and the color yellow as a symbol of caution, deterioration, and existential distress. The Backrooms' use of the color is "a fungal, sickly yellow", where both the person and the mind can lose themselves.[20]

PC Gamer compared the Backrooms' various levels to H. P. Lovecraft's R'lyeh and The City in the manga Blame!, describing it as "an uncanny valley of place".[21] ABC News and Le Monde grouped the Backrooms into an "emerging genre of collaborative online horror" which also includes the SCP Foundation.[4][8] Kotaku said that this collaborative aspect, as well as the lack of overt horror or threat, made the Backrooms stand out from other creepypastas.[6] Both Kotaku and Tama Leaver, professor of internet studies at Curtin University, felt that the Backrooms was scary "because [it invites] you to interpret what's not shown". While Leaver believed that the "eerie feeling of familiarity" helped draw fans together, Kotaku said that the horror was in part derived from the subtle "wrongness" present in liminal spaces.[3][6]

In 2022, there was a TikTok trend for videos that zoomed in on Google Earth to reveal an entrance to the Backrooms.[21][22]

Adaptations

YouTube

The Backrooms as it appears in Kane Parsons' web series

In January 2022, a short horror film titled "The Backrooms (Found Footage)" was uploaded to YouTube. Created by then-16-year-old Kane Parsons of Northern California, known online as Kane Pixels, it is presented as a VHS tape recorded by a filmmaker who accidentally enters the Backrooms in the 1990s and is pursued by a monster.[23][24] Parsons used the software Blender and Adobe After Effects to create the environment of the Backrooms, and it took him a month to complete it. He described the Backrooms as a manifestation of a poorly remembered recollection of the late 90s and early 2000s.[3][4] The video has over 68 million views as of October 2025.[25][26]

The short was praised by the fandom[25] and received positive reviews from critics. WPST called it "the scariest video on the Internet".[27] Otaku USA categorized it as analog horror,[28] while Dread Central and Nerdist compared it favorably to the 2019 video game Control.[29][30] Kotaku praised the series for exercising restraint in its horror and mystery.[6] Boing Boing's Rob Beschizza predicted that the Backrooms, like the creepypasta Slender Man and its panned 2018 film adaptation, would eventually be adapted into a "slick but dismal 2-hour Hollywood movie."[31]

Expanding his videos into a series of short films,[32] Parsons introduced plot aspects such as Async, an organization which opened a portal into the Backrooms in the 1980s and conducted research within it.[4][6] The series has collectively garnered over 197 million views.[33] It is also credited with lifting the Backrooms from obscurity into the mainstream internet and causing a surge in Backrooms content,[6][21] particularly on YouTube.[34] For his shorts, Parsons received a Creator Honors at the 2022 Streamy Awards from The Game Theorists.[35]

Film adaptation

On February 6, 2023, A24 announced that they were working on a film adaptation of the Backrooms based on Parsons' videos, with Parsons directing. Roberto Patino was set to write the screenplay, while James Wan, Michael Clear from Atomic Monster, Shawn Levy, Dan Cohen, and Dan Levine of 21 Laps were to produce.[23][32] The film is slated to be released in the United States on May 29, 2026.[36][37][38]

American Horror Stories

An episode inspired by the Backrooms was included in the third season of American Horror Stories, a direct spin-off to American Horror Story.[39][40][41] The episode stars Michael Imperioli as a grief-stricken screenwriter who falls in and out of the "Backrooms", ending up in mundane locations where he is confronted by a manifestation of his missing son.[42] The episode was one in a group of five to be released as a "Huluween event".[43]

Video games

The Backrooms have been adapted into numerous video games.[21][25][44] An indie game was released by Pie on a Plate Productions two months after the original creepypasta,[45] and was positively reviewed for its atmosphere but received criticism for its short length.[46][47][48] Many others, such as Enter the Backrooms, Noclipped and The Backrooms Project, were released in the following years.[44] Co-op multiplayer Escape the Backrooms by Fancy Games was praised by Bloody Disgusting for its depiction of the extended lore,[32][49] while The Backrooms 1998 (both 2022), a psychological survival horror game independently released by one-person developer Steelkrill Studio, was noted by reviewers for its found footage visuals and limited save system.[50][51] Dreamcore, a 2025 first-person psychological horror video game developed by Argentinian studio Montraluz, takes inspiration from the Backrooms.[52]

See also

References

Further reading

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