The Citadel of Thunder
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Thousand Thunder Falls from The Citadel of Thunder | |
| Designers | David A. Hargrave |
|---|---|
| Illustrators | Greg Espinoza |
| Publishers | Grimoire Games |
| Publication | 1979 |
| Genres | Fantasy |
| Systems | Arduin |
The Citadel of Thunder (also known as Arduin Dungeon Number Three) was a standalone short story and gaming module written in 1979 by David A. Hargrave and published by Grimoire Games. It was based upon Hargrave's gaming system known as Arduin. It is the third of only four standalone "dungeon" books created by Hargrave as an extension of his Arduin Multiverse, which at the time of The Howling Tower's publication was known as The Arduin Trilogy.
Arduin Dungeon No. 3: The Citadel of Thunder is an adventure scenario for player characters of 5th to 8th level, set in a dungeon with four levels.[1]
At 24 pages, The Citadel of Thunder contains overland maps with area descriptions and encounter charts, four dungeon levels with maps and room descriptions, eight pocket sized magic artifact cards and eight illustrated monster cards with statistics. There were also unique new traps in a matrix at the rear of the module. [2]
Illustrations were contributed by Greg Espinoza.
System
While designed for use with the Arduin gaming system, The Citadel of Thunder is usable with any d20 or other RPG system. It was designed for mid-level characters (levels 5 thru 8).