The Deer God
From Wikipedia, the free encyclopedia
- Crescent Moon Games
- Mobot Studios
- Level 77
| The Deer God | |
|---|---|
| Developer(s) | Crescent Moon Games |
| Publisher(s) |
|
| Designer(s) | Josh Presseisen |
| Programmer(s) | Kyle McKeever |
| Artist(s) |
|
| Composer(s) | Evan Gipson |
| Engine | |
| Platform(s) | Linux, OS X, Windows, Xbox One, Android, iOS, Wii U, PlayStation 4, PlayStation Vita, Nintendo Switch |
| Release |
|
| Genre(s) | Platform |
| Mode(s) | Single-player |
The Deer God is a platform game developed by Crescent Moon Games and published by Mobot Studios on Wii U and Level 77 on Nintendo Switch. It was first released for Linux, OS X, and Windows in early access on December 2, 2014, followed by a full release on February 27, 2015. The game was released for the Xbox One on September 1, 2015, on Android and iOS on September 3, 2015, on the Wii U on April 28, 2016, on the PlayStation 4 and PlayStation Vita on April 25, 2017, and on the Nintendo Switch on December 21, 2017.
The game revolves around a hunter who is killed by wolves while attempting to shoot a deer during a storm, and, while in purgatory, discovers that God is actually a female deer. She reincarnates him in deer form, telling him he must atone by experiencing life as one. The gameplay involves traveling through procedurally-generated levels while searching for food and defeating predators who oppose the Deer God. The game received mixed to negative reviews from critics, who praised its pixelated graphics and style, but criticized its gameplay as overly-punishing and noted large amounts of software bugs.