The Fungi from Yuggoth
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| Desperate Adventures Against the Brotherhood | |
|---|---|
![]() Cover art by Chris Marrinan, 1984 | |
| Designers | Keith Herber |
| Publishers | Chaosium |
| Publication |
|
| Genres | Horror |
| Systems | Basic Role-Playing |
| ISBN | 0-933635-08-7 |
The Fungi from Yuggoth is a set of eight adventures published by Chaosium in 1984 for the horror role-playing game Call of Cthulhu, itself based on the works of H.P. Lovecraft.
The Fungi from Yuggoth is a campaign of eight sequentially linked adventures set in the 1920s that uses what reviewer Richard Lee typified as the "onion-skin" plot device:[1] The campaign starts with what seems to be a trivial event, but each adventure peels layer after layer, gradually revealing deeper and darker mysteries involving an apocalyptic cult called The Brotherhood of the Beast, until the overall plot is finally exposed in the last chapter.[1] The book is divided into eight chapters, each one a separate scenario:
- The Dreamer: The investigators are hired to find a missing medium in New York City.
- The Thing in the Well: The investigators look into a series of child murders in Boston.
- Castle Dark: The investigators travel to Transylvania.
- Sands of Time: In Egypt, the investigators find a Miskatonic University team has been looking for the tomb of Nophru-Ka, a long-dead Egyptian priest.
- Mountains of the Moon: The investigators travel to a mining operation in Peru that is providing material for the Brotherhood.
- By the Bay: Part I: The investigators encounter a Chinese cult in San Francisco.
- By the Bay: Part II: Also set in San Francisco, at a research station.
- Day of the Beast: The finale in Egypt and the Gaza Plateau.[2]
