The Gladiators: Galactic Circus Games
2002 video game
From Wikipedia, the free encyclopedia
The Gladiators: Galactic Circus Games is a 2002 real-time strategy video game.
| The Gladiators: Galactic Circus Games | |
|---|---|
| Developer | Eugen Systems |
| Publishers | Arxel Tribe, Tri Synergy |
| Platform | Microsoft Windows |
| Release | |
| Genre | Real-time strategy |
Plot
Major Greg D. Callahan of the United States Marine Corps gets shot through a black hole and ends up in an alien world where he must fight in gladiator-style fights in an arena, and help a character named Princess Lydia.
Gameplay
Players play through three strategy campaigns without the complication of resource-gathering and city-building. The arena announcer gives the player goals which they must complete to succeed.
Critical reception
Gamezone said the game would appeal to lovers of the Heavy Metal comic.[1] IGN praised the game for offering mind-numbing fast-paced enjoyment.[2][3] Andy Eddy of GameSpy said the game had a promising concept that fell apart in its execution.[4] Bob Colayco of GameSpot wrote that the gaming experience was soured by issues regarding its difficulty, interface bugs, and save-game problems.[5]