The Immortal Storm (module)

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CodeIM1
TSR product code9171
First published1986
The Immortal Storm
CodeIM1
TSR product code9171
AuthorsFrank Mentzer
First published1986

The Immortal Storm is a 1986 adventure module for the Immortals Rules expansion to the Basic Rules of the Dungeons & Dragons fantasy role-playing game.

The Immortal Storm is an adventure scenario intended for novice Immortal-level player characters. Immortals coming from the five different spheres of power (matter, energy, thought, time, and entropy) must stop a cosmic storm by undertaking a quest through the planes to obtain the Key to Eternity.[1]

A supernatural storm threatens the entire multiverse. Mysteriously, a supernatural eye in the center of the storm watches the Hierarchs, who cannot dissipate the storm.[2] Nix, the Hierarch of Entropy, recruits the player characters to help them destroy the malignant maelstrom that poses a threat to all of space and time.[3] At last, the eye gives the Hierarchs a puzzle, which they use to test the player characters to determine their fitness for the quest. By solving the puzzle, characters learn their roles in the quest. Having solved the puzzle themselves, the Hierarchs impart this knowledge to characters regardless of their performance.[2]

The party then seeks necessary items in the planes; searches in New York and Chicago precede the climax.[2] When the characters visit the plane of technology, their Immortals powers do not help them.[3] At the conclusion, the characters guard the Hierarchs as they destroy the storm.[2]

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