The Karate Kid Part II: The Computer Game

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The Karate Kid Part II:
The Computer Game
DeveloperMicrodeal
PublishersMicrodeal
Ozisoft (AUS)[1]
DesignerSteve Bak
ArtistPete Lyon
SeriesThe Karate Kid
Platforms
ReleaseAtari ST
Amiga
GenreFighting
ModesSingle-player, multiplayer

The Karate Kid Part II: The Computer Game is a 1986 fighting game developed and published by Microdeal. It was based on the 1986 film The Karate Kid Part II. It was initially released for the Atari ST in 1986,[2] and an Amiga port was published in 1987.[3][4][5]

Atari ST screenshot

The Karate Kid Part II is a fighting game. For much of the game, the player controls Daniel LaRusso, who faces off against various opponents in karate matches. The player can use a variety of attack moves, including roundhouse kicks and flying kicks. Some moves are more effective than others. The game includes two bonus levels played occasionally after fights. In one bonus level, the player controls Mr. Miyagi as he tries to catch a fly using chopsticks. In the other bonus level, Daniel must break blocks of ice. The game includes a two-player option.[1][4][5][6]

Reception

References

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