The Keep (Mayfair Games)
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| Authors | Daniel Greenberg, Samuel Shirley, Gregory Maples, and Anne Jaffe |
|---|---|
| First published | 1984 |
The Keep is an adventure for fantasy role-playing games published by Mayfair Games in 1984.
The Keep is an adventure scenario intended for player character levels 9-12 based on the plot of the film The Keep.[1] The character must defend against the evil of the Keep starting in the age of magic, and then in the Middle Ages, and finally in 1941 while the Nazis control central Europe.[1]
The adventure takes place over three sections, with all events occurring in different time periods in the same location. The first portion is set an ancient age, involving a battle between Molasar and its armies against the Order of the Dragon. The second portion continues the exploration of the mysterious Keep in the year 1476, and the final portion is set in 1941 involving a confrontation against the German army.[2] The book contains a special section to simplify running the final encounter, including game statistics for weapons, equipment, and non-player characters for the Nazis.[2]
Publication history
The Keep was written by Daniel Greenberg, Samuel Shirley, Gregory Maples, and Anne Jaffe, and was published by Mayfair Games in 1984 as a 40-page book.[1]
Several properties were discussed for the Role Aids line but never got licensed, although an adventure based on the movie The Keep was one of the few licensed Role Aids books to be published.[3]: 167