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The Meteor, the Stone and a Long Glass of Sherbet

1996 video game From Wikipedia, the free encyclopedia

The Meteor, the Stone and a Long Glass of Sherbet is a 1996 work of interactive fiction by Graham Nelson, distributed in z-code format as freeware. It won the 1996 Interactive Fiction Competition after being entered pseudonymously under the name "Angela M. Horns" (an anagram of "Graham Nelson").[1] The game is set in the Zork universe created by Infocom,[2] or a copy of that universe.[3] Nelson has described the connection to the Zork universe as "tenuous."[4] Sherbet uses a similarly light-hearted style to the original Zork games. The game resembles a traditional Zork-style dungeon-crawl, with some additional twists.

Quick facts Developer, Publisher ...
The Meteor, the Stone and a Long Glass of Sherbet
Game being played in a modern interpreter.
DeveloperGraham Nelson
PublisherSelf published
DesignerGraham Nelson
EngineZ-machine
PlatformZ-machine
Release1996
GenresInteractive Fiction, Aventure
ModeSingle player
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