The Operational Art of War II: Modern Battles 1956–2000
1999 video game
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The Operational Art of War II: Modern Battles 1956–2000 is a 1999 computer wargame developed and published by TalonSoft. It is the second game in the Operational Art of War series. An add-on disk was released in 1999 titled Flashpoint Kosovo.[1][2]
| The Operational Art of War II: Modern Battles 1956–2000 | |
|---|---|
| Developer | TalonSoft |
| Publisher | TalonSoft |
| Series | The Operational Art of War |
| Release | 1999 |
Development
The Operation Art of War II was developed by TalonSoft as a sequel to its earlier game The Operational Art of War Vol. 1: 1939–1955.
Reception
| Publication | Score |
|---|---|
| CNET Gamecenter | 9/10[3] |
In the United States, The Operational Art of War Volume II sold 1,298 copies during 1999.[4]
The Operational Art of War II won the 1999 Charles Roberts Award for "Best 20th Century Era Computer Wargame".[5] The editors of PC Gamer US nominated The Operational Art of War Volume II for their 1999 "Best Wargame" award, although it lost to Close Combat III: The Russian Front. They wrote that "no serious wargaming library should be without a copy" of Volume II.[6] Computer Gaming World also nominated The Operational Art of War Volume II as 1999's "Wargame of the Year", a prize ultimately given to Sid Meier's Antietam! The editors noted it as a step down from the first game.[7] CNET Gamecenter nominated Modern Battles for its "Best Turn-Based Strategy Game" award, which went to Sid Meier's Alpha Centauri.[8]