The Players Guide to the Sabbat
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| Publisher | White Wolf Publishing |
|---|---|
Publication date | 1992 |
| ISBN | 1-56504-042-2 |
The Players Guide to the Sabbat is a 1992 role-playing supplement for Vampire: The Masquerade published by White Wolf Publishing.[1]
The Players Guide to the Sabbat is a supplement in which the inhuman Sabbat and their preference for the Beast within are detailed.[2] The sourcebook was the first to detail the Paths of Enlightenment used by the Sabbat instead of Humanity, and the alternate Virtues underpinning their morality.[3][4]
The book describes two new clans, the Lasombra and Tzimisce, as well as the antitribu or "anti-clan" counterparts of the common Camarilla and Independent clans. The latter are those vampires who have turned their backs on their parent clans to join the Sabbat and oppose the Antediluvians. The book also features three new Disciplines, and new paths of Thaumaturgy, Merits and Flaws.[5]
