The Starnaman Incident
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![]() Cover art by Craig Starnaman | |
| Author | Craig Starnaman H.N. Voss |
|---|---|
| Illustrator | Craig Starnaman |
| Genre | Post-apocalyptic |
| Publisher | Timeline |
Publication date | 1984 |
| Preceded by | The Ruins of Chicago |
| Followed by | Lonestar |
The Starnaman Incident is an adventure published by Timeline Ltd. in 1984 for the post-apocalyptic role-playing game The Morrow Project.
In The Morrow Project, teams of volunteers have been cryonically frozen in hidden bunkers called boltholes in order to survive an expected nuclear holocaust, with the intention that they rebuild civilization when they emerge. In The Starnaman Incident, one of these boltholes was discovered before the nuclear war by an organized crime gang, who killed the sleeping Morrow Project volunteers and used the bunker to survive the war. The gang members emerged and used the bolthole's tools, armaments and devices to institute a reign of terror in the area for 15 years.
Another Morrow Project team awakes 150 years later in the town of Starnaman, and finds that the legend of the evil "People of Morrow" has set everyone against them. The team must regain the trust of the locals, and find their way past the automated defenses of a logistics support base, all while dealing with packs of mutant wolves.[1] As reviewer Chris Baylis noted, the adventure features a high amount of combat.[2]
