The Stomping Land

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The Stomping Land is a survival simulation video game released for Microsoft Windows. In the game, players take on the role of tribal hunters, and battle against each other and dinosaurs on an island. The game was primarily played through online multiplayer.

The Stomping Land was developed and published by SuperCrit, a group which included Alex Fundora. He conceived the game in 2013, and a Kickstarter campaign was launched later that year, seeking $20,000 to fund development. The campaign ultimately raised $114,000. The Stomping Land was released on May 30, 2014, as an Early Access game on Steam.

Reviewers were critical of the gameplay and noted a number of glitches. Regular updates were planned, with development expected to continue until the end of 2015. However, SuperCrit and Fundora stopped providing updates shortly after the release. An online petition was launched, seeking refunds and the game's removal from Steam. It was briefly removed in September 2014, but reinstated a month later following updates. A game modeler, one of the last remaining members of the development team, departed the project in January 2015. A month later, The Stomping Land was removed from Steam once again.

The Stomping Land is a survival simulation game that was played primarily through online multiplayer. Each game server supported up to 16 players.[1][2] The game also offers a solo mode,[3] and can be played offline.[4] The game is viewed from a third-person perspective, and is set in open environments depicting beaches and dense jungles. Gameplay switches between day and night. Players take on the role of tribal hunters who must survive on an island populated with dinosaurs. The animals can be tamed and ridden, or hunted for their meat. Players can either work alone or together as they try to survive. They can form their own tribal teams to defend their meat from rival players, and can also work together to steal meat from their rivals. Each player begins only with a hatchet as a weapon. Players can kidnap, imprison, and kill anyone who they consider a rival.[1][2][5]

Trees and rocks serve as resources, as the player can turn them into wood and stone by hitting them with the hatchet. Players use these resources to craft new items such as a shield, a spear, or a bow with arrows. Other items include bolas, which can be used to tie up other humans. Resources can also be used to build a tipi, which serves as a respawn point; and a totem pole, which is used by players wishing to start their own tribe. A fire pit must be built to cook dinosaur meat, and is also created with resources. The player carries around a basket that is used to hold the resources, which are depleted entirely whenever an item is created.[1][2][5][6]

Small dinosaurs and herbivores can be hunted alone and provide little nourishment, while tribal members work together to kill larger dinosaurs. Herbivores can be lured to carnivores, with players waiting to scavenge the leftover meat following the battle. Each dinosaur is represented by a star in the sky, which helps guide the player in the direction of that animal. Expertise points are required to tame a dinosaur. A point is awarded for each minute of gameplay, and a higher number of points allows the player to befriend larger dinosaurs. Herbs, collected around the island, also play a role in taming dinosaurs.[1][2][5][7]

Development and release

Reception

References

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