Through Dungeons Deep

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GenreGaming
Publication date
1982
Through Dungeons Deep
Cover art by Signe Landon
AuthorRobert Plamondon
GenreGaming
PublisherReston Publishing
Publication date
1982
ISBN978-0835976879

Through Dungeons Deep, subtitled "A Fantasy Gamers' Handbook", is a book written by Robert Plamondon and published by Reston Publishing in 1982 that provides an overview of the then-new world of fantasy role-playing games.

Through Dungeons Deep provides a detailed introduction to fantasy role-playing game. Part I is for players: Chapter 1 explains role-playing games. Chapters 2–4 concentrate on creating a player character. Chapters 5 and 6 explain how to build a home base and the adventurer's main occupation — exploring dungeons. Chapter 7 covers monsters and combat, while Chapters 8–10 discuss treasure, magic and wealth.

Parts II and III are for new gamemasters (GMs), covering becoming a GM; design philosophy; creating a campaign; how one should referee; how to create and run non-player characters and monsters; traps, treasure and magic; world design; scenarios; altering the rules; keeping up with the players; and designing a pantheon of deities.[1]

Appendices provide reviews of the various games available on the market at the time, reviews of RPG magazines, and the use of miniatures.

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