Torpedo Fire
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| Torpedo Fire | |
|---|---|
| Publisher(s) | Strategic Simulations |
| Designer(s) | John Lyon[1] |
| Platform(s) | Apple II |
| Release | 1981 |
| Genre(s) | Turn-based strategy |
Torpedo Fire is a turn-based submarine warfare game written by John Lyon for the Apple II and published by Strategic Simulations in 1981.[1]
Reception
Forrest Johnson reviewed Torpedo Fire in The Space Gamer No. 41.[2] Johnson commented that "I cannot help but feel that Strategic Simulations has taken a wrong turn somewhere. I hope they find their way again soon."[2] In Video Games, Rich Sutton said playability concerns meant that he "only recommended [Torpedo Fire] for the advanced player who desires the most accurate simulation on the market".[4]
Bob Proctor, in a detailed analysis for Computer Gaming World, concluded "Although extremely well conceived, the concepts could have been better implemented. "[3]