Towns of the Outlands
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Towns of the Outlands is a 1981 role-playing game supplement published by Midkemia Press.
Richard A. Edwards, Wesley M. Divin, Russell Young. All of Olympia, WA, and members of the Olympia Simulation Gaming Association in the early 1980s when this book was written. They attended its release at Origins ‘81 in San Mateo, CA.
Contents
Towns of the Outlands includes: QUM-AL-NASHIR, a desert oasis designed by Wesley M. Divin. WINTER CREEK, a smuggler’s cove designed by Russell Young. BIRKA, a northern trading center designed by Richard A. Edwards. OSWESTRY, a tribal hill fort designed by Richard A. Edwards. MORRISON’S ROADHOUSE, a woodland crossroad by Wesley M. Divin. GOLDCREST, a mining town by Russell Young.
With a wide variety of environments, The six town settings were designed to be individually set into any fantasy world setting.
Midkemia Press and author Raymond Feist, who edited Towns of the Outlands, also set these towns into their world of Midkemia.
Each town includes a detailed map and index.
Publication history
Towns of the Outlands is the fourth supplement focusing on cities published by Midkemia Press.[1]