Traveller: The New Era
Tabletop science fiction role-playing game
From Wikipedia, the free encyclopedia
Traveller: The New Era is a 1993 role-playing supplement for Traveller published by Game Designers' Workshop.
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| Publishers | Game Designers' Workshop |
|---|---|
| Publication | 1993 |
| Genres | Science fiction |
| Systems | GDW House System |
Contents
Publication history
Shannon Appelcline wrote of the many changes from the previous edition of Traveller: "Traveller: The New Era (TNE) was rewritten to use the GDW House System. Some old systems such as the unique term-based character creation still existed but everything was notably revamped. The result felt more militaristic and more complex than its predecessors, not a surprising result given the system's ultimate origin in Twilight: 2000."[2]: 61
Reception
Chris W. McCubbin reviewed Traveller: The New Era for Pyramid #2 (July/Aug. 1993) and concluded that, despite some complaints he had about the new version, "Traveller's still around and that's good. I hope it always will be."[3]
Brennan O'Brien reviewed Traveller: The New Era in White Wolf #37 (July/Aug., 1993), rating it a 4 out of 5 and stated that "Traveller: The New Era is outstanding. It's nice to see GDW put Traveller back on the front burner."[1]
Traveller: The New Era won the 1993 Origins Award for Best Roleplaying Rules.[4]
Reviews
- Dragon #203[5]
- Australian Realms #13[6]
- The Last Province (Issue 5 - Aug / Sept 1993)[7]
- Windgeflüster (Issue 26 - Jun 1994)[8]
- Casus Belli #76[9]
See also
- Fire, Fusion & Steel - TNE vehicle construction rules[10]
- Survival Margin: Gateway to the New Era - bridging supplement between the Megatraveller and TNE editions
- Brilliant Lances - TNE starship combat rules
- Striker II - TNE miniatures rules
- List of other TNE supplements
