Tyler Glaiel

American video game developer (born 1990) From Wikipedia, the free encyclopedia

Tyler Glaiel (born 1990[1]), also known by the moniker Glaiel Games, is an American video game designer and programmer known for games such as Aether (2008), Closure (2012), Number (2013), Bombernauts (2017), The End Is Nigh (2017) and Mewgenics (2026).[2][1][3][4][5]

Born (1990-06-08) June 8, 1990 (age 36)
OthernameGlaiel Games
OccupationsGame designer and programmer
Quick facts Born, Other name ...
Tyler Glaiel
Born (1990-06-08) June 8, 1990 (age 36)
Other nameGlaiel Games
OccupationsGame designer and programmer
Websiteglaielgames.com
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Life and career

Glaiel is a native of Westfield, Massachusetts.[6] He developed his first game, a simple thing called Pigeon Pooper using Adobe Flash in 2002, before his twelfth birthday.[1] By high school, Glaiel was already one of the most successful game developers on Newgrounds, reportedly earning thousands of dollars from his games alone, leading Jonathan Holmes of Destructoid to call him "the Doogie Howser of videogames".[7] He became a frequent collaborator of Edmund McMillen and went on to develop several titles together.[8][9] In 2008, he earned the rank of Eagle Scout, the highest achievement in Scouts BSA.[6][10] His game, Closure, won the Gameplay Innovation award at Indiecade 2009 and the Independent Games Festival award for Excellence in Audio in 2010, in addition to being nominated in the Innovation and Technical Excellence categories.[11][12][13][14][15][16] The following year, he was invited to participate in the IGF's jury for the festival's innovation award, Nuovo.[17]

Glaiel was included in the Forbes 30 Under 30 games industry section in 2016.[11] Utilizing and building up a proprietary game engine of his own creation that allowed for SVG assets created in Adobe Flash to be imported expediently, Glaiel collaborated with McMillen for several months on The End Is Nigh, before it was released in 2017.[18] In 2018, McMillen announced that he had acquired the rights to his previous project, Mewgenics and that he and Glaiel had begun developing it.[8][9]

As of 2020, he was living in California.[19] In 2020, at the onset of the COVID-19 pandemic when face masks were becoming mandated by law in many parts of the world, Glaiel received a great deal of attention for a voice-activated LED face mask he made on a lark.[20][21][22][19] The positive press led Glaiel to take the mask to Kickstarter, where he raised over US$70,000 to mass-produce it under the name JabberMask.[23][24][25]

Games

More information Year, Title ...
Year Title Platform Co-developer(s) Designer Programmer Notes
2005 Magnetism Flash Yes Yes
Magnetism 2 Flash Yes Yes
Krazy Kar Flash Yes Yes Audio
supersoldier Flash Dan Paladin Yes Yes
2006 NightStrike Flash Yes Yes
Aqua Slug Flash Yes Yes
Paths Flash Yes Yes
2007 Paths 2 Flash Yes Yes
2008 Aether Flash Edmund McMillen Yes Yes
2009 Closure Flash Yes Yes Story, Music
Tetraform Flash Yes Yes
2012 Closure PS3, Windows, Mac, Linux Yes Yes Port of the Flash game
Offspring Fling Windows, Mac OS, Linux Tech Support
Fracuum Flash Yes Yes
The Basement Collection Windows, OS X, Linux Edmund McMillen Yes Yes
Number Flash Yes Yes
2015 Crypt of the NecroDancer Windows, Mac, Linux, PS4, PS Vita, iOS, tvOS, Xbox One, Switch Tester
Bombernauts Windows Yes Yes
2017 The End Is Nigh Windows, OS X, Linux, PS4, Switch Edmund McMillen Yes Yes
2018 Octogeddon Windows, Switch Tester
Iconoclasts Windows, Mac, Linux, PS4, PS Vita, Switch, Xbox One
2019 The Legend of Bum-bo Windows, OS X, Android, iOS, Switch Yes Additional Programming
2021 The Binding of Isaac: Repentance Windows, Switch, PS4, PS5, Xbox One, Xbox Series X/S Tester
2026 Mewgenics Windows Edmund McMillen Yes Yes
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References

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