Virtual Realities

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Virtual Realities is a 1991 role-playing supplement for Shadowrun published by FASA.

Contents

Virtual Realities is a supplement in which cyberdecking rules are provided for use with the Matrix.[1]

Reception

Matthew Gabbert reviewed Virtual Realities in White Wolf #29 (Oct./Nov., 1991), rating it a 3 out of 5 and stated that "If deckers aren't your favorite flavor of archetype, this sourcebook might change your mind. If you already feel the call of cyberspace, then slot a copy of Virtual Realities today."[1]

Reviews

  • Dragon #187 (Nov., 1992)[2]
  • The Shadowrun Supplemental (Vol 1, Issue 1 - 1997)[3]
  • Saga (Issue 9 - Sep 1991)[4]

References

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