Virtual Reality (journal)
Scientific journal on virtual reality
From Wikipedia, the free encyclopedia
Virtual Reality is a peer-reviewed open access scientific journal published by Springer Science+Business Media covering research on virtual reality, augmented reality, and mixed reality applications.[1] The editors-in-chief are Daniel Ballin (Ideas Crucible) and Robert D. Macredie (Brunel University London).[2] The founding editors were Rae E. Earnshaw (University of Bradford and Glyndwr University) and John A. Vince (Bournemouth University) who established the journal in 1995.
DisciplineComputer science
LanguageEnglish
EditedbyDaniel Ballin, Robert D. Macredie
History1995–present
![]() | |
| Discipline | Computer science |
|---|---|
| Language | English |
| Edited by | Daniel Ballin, Robert D. Macredie |
| Publication details | |
| History | 1995–present |
| Publisher | |
| Frequency | Continuous |
| Yes | |
| License | CC BY |
| 4.4 (2023) | |
| Standard abbreviations | |
| ISO 4 | Virtual Real. |
| Indexing | |
| ISSN | 1359-4338 (print) 1434-9957 (web) |
| LCCN | 2004255103 |
| OCLC no. | 265417354 |
| Links | |
Abstracting and indexing
The journal is abstracted and indexed in:
- Current Contents/Engineering, Computing & Technology[3]
- EBSCO databases[4]
- Ei Compendex[5]
- Inspec[6]
- ProQuest databases[4]
- Science Citation Index Expanded[3]
- Scopus[7]
According to the Journal Citation Reports, the journal has a 2023 impact factor of 4.4.[8]
