Voice Fantasy

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Developer(s)Square Enix
Koto Laboratories
ReleaseNovember 1, 2010
Voice Fantasy
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Developer(s)Square Enix
Koto Laboratories
Platform(s)iOS
ReleaseNovember 1, 2010
Genre(s)Action game
Mode(s)Single-player

Voice Fantasy was a 2010 action game developed and published by Square Enix and released for the Apple iOS platforms. The game centered on battles between the player's army and enemy monsters or computer-controlled players. The characters in the army were generated using the sounds of the player's own voice, and then engaged in side-scrolling combat with the enemy. The game was created in concert with Koto Laboratories, and was announced on Facebook one week prior to release. It was critically panned by reviewers, who praised for its novel concept but dismissed the title as a short-lived gimmick with very little gameplay or replayability. The game was delisted from the iOS App Store in May 2016.

A battle against the demon king, with two characters currently attacking, named "Square" and "Enix".

Voice Fantasy consisted of fighting an enemy by sending an army of customized characters to fight against them. The game contained three modes of play; "Single Match", where the players could battle other players, "Tag Match" where they could battle in groups of two, and the primary "Demon King" mode, where monsters were battled instead. Once battle commenced, all battle actions and commands were automated.[1] The game was single-player only; matches against other "players" were held against computer-controlled heroes.[2]

The players could start the game by creating characters to fight for them, by speaking any word into the microphone to build the character on. Based on the pitch of the player's voice, rather than the word said, a character was created with different levels of eight different combat attributes such as abilities, personality, and jobs such as a warrior or a mage. As the characters players had created attacked, they repeated the sound or words the player used to create them, sometimes using a different pitch level. The game held up to 50 characters, and characters could be saved or deleted after each round of combat.[3] Battles took place in a side-on view. Other than creating the initial characters, the players had no control over their actions or the rest of the game.[4]

Development

Developer studios Koto Laboratories contributed to the software development and sound implementation.[5] Square Enix registered a trademark for Voice Fantasy in February 2010.[6] Some excitement and discussion preceded the release of the game, when a week before its release, Square Enix posted on their Facebook page that they were releasing a game allowing players to create characters with their voices, and some speculated it was related to a previously released game called Song Summoners.[7] The game was released on iOS on November 1 the same year. Voice Fantasy was updated in February 2011 so that players could play as any of the three main characters from the highly acclaimed video game Secret of Mana.[8]

Reception

References

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