World Racing 2

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PublishersPlaylogic Entertainment (Europe)
Evolved Games (North America)
DesignerSynetic
Platforms
World Racing 2
European cover art for PC
DeveloperSynetic
PublishersPlaylogic Entertainment (Europe)
Evolved Games (North America)
DesignerSynetic
Platforms
ReleaseSeptember 29, 2005
GenreRacing

World Racing 2 is a racing video game. It was developed by Synetic. It was released for Windows, PlayStation 2 and Xbox. It was released in North America in 2006. It is the sequel to World Racing from 2003. Unlike World Racing, the game was not released for Nintendo GameCube.

The game was re-released on Steam on 8 December 2022 under the subtitle "Champion Edition". The Champion Edition employs quality of life fixes and the removal of licensed cars, vinyls and rims.

World Racing 2's gameplay is fairly typical of arcade driving sims and is in many ways similar to the first game, Mercedes-Benz World Racing, as well as games such as Need for Speed: Porsche Unleashed.

The player has to complete 'championships' - stages with a certain number of tracks, which the game is divided into, and unlock previously inaccessible tracks and cars. There are more than a hundred racing tracks in the game. Countries of interest include Italy, Egypt and the USA (Miami and Hawaii).

The game features over forty car models, including Alfa Romeo, Volkswagen, Skoda, AC Cars, Mercedes-Benz, Rinspeed and Wiesmann. The car, depending on the platform, is controlled via a keyboard or a gamepad. It is possible to play with a steering wheel.

Game engine

World Racing 2 uses a game engine called the 3D Landscape Engine, developed in-house by Synetic. One of the distinguishing characteristics of this technology is that it works well with large open spaces. The technology also supports weather effects, dynamic shadows that change depending on lighting, shader water with waves and light refraction, and reflections on vehicles. A particle system is responsible for rendering water spray and road dust.

Later and improved versions of the engine have been used in all subsequent developments by Synetic.

Development

Reception

References

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