Zero Zero (video game)
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| Zero Zero | |
|---|---|
| Developer | Nicholson New York |
| Publisher | Magnet Interactive Studios |
| Designers | Theresa Duncan Jeremy Blake |
| Platforms | Windows, Macintosh |
| Genre | Adventure |
| Mode | Single-player |
Zero Zero is a 1997 video game developed by Nicholson New York for Microsoft Windows and Macintosh. It is the last of three educational video game titles developed by Theresa Duncan. Upon release, critics praised Zero Zero for its unique premise, whilst considering some aspects of the game could be too esoteric for children.
Players assume the role of a chimney sweep and acrobat named Pinkee LeBrun, who wanders the night in Paris close to midnight on 31 December 1899, as she and the characters she meets wonder what the coming century will bring.[1] Using point and click controls using the computer mouse, players navigate a streetscape as the main menu, and explore interactive locations including the catacombs, a Parisian bakery, a toy store and wax museum.[2]
Development
The game was the third installment in three developed by Theresa Duncan, following the 1995 Chop Suey and 1996 Smartypants.[1] The game was narrated by Mary Louise Wilson, and featured music from members of Fugazi.[1] The game was only available via mail order.[2]