Zig Zag (1987 video game)

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Developer(s)Zig Zag Software
Publisher(s)
Zig Zag
European cover art
Developer(s)Zig Zag Software
Publisher(s)
Designer(s)Antony Crowther[1][2]
Platform(s)Commodore 64/128
Release
Genre(s)Shoot 'em up
Mode(s)Single-player

Zig Zag is a shoot 'em up video game developed by Zig Zag Software and published by Mirrorsoft for the Commodore 64 in 1987. It was designed by Antony Crowther. Spectrum Holobyte published the game in North America in 1988, part of the company's International Series brand.[5]

The player controls a spaceship and the objective of the game is to collect eight crystal fragments hidden in a maze while shooting enemy aliens and solving puzzles.[3][6] The game is played from an isometric viewpoint.[2] The game has been compared to Sega's Zaxxon.[2][3][4]

Reception

References

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