A.S.P. Air Strike Patrol
1994 video game
From Wikipedia, the free encyclopedia
A.S.P. Air Strike Patrol[a] is an isometric scrolling shooter video game developed by Japanese studio Opus and published by SETA for the Super Nintendo Entertainment System.
| A.S.P. Air Strike Patrol | |
|---|---|
North American cover art | |
| Developer | Opus |
| Publishers | |
| Director | M. Yoshihara |
| Producer | Takayuki Suzuki |
| Designers | K. Tamura T. Kishine |
| Programmer | Y. Matsumoto |
| Artist | K. Tamura |
| Composer | Jun Enoki |
| Platform | Super Nintendo Entertainment System |
| Release | |
| Genre | Scrolling shooter |
| Mode | Single-player |
Gameplay

A.S.P. is a scrolling shooter with gameplay similar to Strike. The game is based somewhat upon the Gulf War.[3][4] As a pilot in the Air Strike Patrol, the player's aim is to stop Zarak (Iraq) from invading Sweit (Kuwait). The player gains points for judgement in managing resources, attack power and political sensitivity. The total of these determines which text is displayed when the game is finished. The dogfights make the game more diverse and the cheat options, e.g. ability to destroy buildings with the chain gun, give variety. There are various optional targets to destroy on the open map, but the player fails the mission is they take too long.
Development and release
Reception
| Publication | Score |
|---|---|
| Computer and Video Games | 94/100[5] |
| Electronic Gaming Monthly | 7/10, 6/10, 4/10, 4/10, 7/10[6] |
| Game Informer | 8/10[7] |
| Hyper | 85%[8] |
| Total! | (UK) 71%,[9] (DE) 2[10] |
| Games World | 86/100[11] |
| Gamestar | 84%[12] |
| Hippon Super! | 6/10[13] |
| Nintendo Game Zone | 56/100[14] |
| SNES Force | 92/100[15] |
| Super Action | 92%[16] |
| Super Gamer | 89/100[17] |
| Super Pro | 92/100[18] |
A.S.P. Air Strike Patrol received generally favorable reception from critics.[19][20]