A Memoir Blue

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A Memoir Blue
DeveloperCloisters Interactive
PublisherAnnapurna Interactive
DirectorShelley Chen
EngineUnity[1]
Platforms
ReleaseWindows, Switch, PS4, PS5, Xbox One, Series X/S
March 24, 2022
iOS
November 3, 2022
GenreAdventure
ModeSingle-player

A Memoir Blue is an adventure video game developed by studio Cloisters Interactive and published by Annapurna Interactive. The game was released on March 24, 2022[2][3] for Windows, PlayStation 4, PlayStation 5, Nintendo Switch, Xbox One, and Xbox Series X/S, and on November 3, 2022 for iOS.[4]

A Memoir Blue is an interactive story video game described by its developers as "an interactive poem".[5] It depicts a fantastical version of swimming athlete Miriam's childhood memories. Players progress through the story by interacting with objects in each scene and moving them around, like clicking on jellyfish that light up or stamping a train ticket.[5] The game utilizes a mixture of 2D and 3D animations, where Miriam's childhood memories are represented in 2D, and Miriam in present day is represented in 3D.[6]

Development

A Memoir Blue began as Cloisters Interactive founder Shelley Chen's Master's degree thesis project.[7] After a prototype of the game was shown at IndieCade, Annapurna Interactive reached out to publish the project.[7] A Memoir Blue was announced during the first Annapurna Interactive Showcase on July 29, 2021.[8]

Chen, who had previously worked on strategy and shooter games, was inspired to create a story-driven game that utilizes visuals and music to deliver the narrative after playing Journey.[9] The story of A Memoir Blue was initially based on her own childhood memories with her mother,[10] and she describes the game as "a way for [her] to thank [her mother]".[7] After partnering with Annapurna Interactive, she describes shaping the story away from being solely based on her personal experiences in the hopes of creating "something that everybody could relate to".[11] Chen cites animated films La Maison en Petits Cubes and Father and Daughter as inspirations for the project,[5] describing how both films "share the common theme of 'familial love'", and manage to evoke strong emotions in the viewer despite their brief length.[12]

Reception

References

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