Beyond the Barriers: The Book of Worlds
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![]() Cover art by Robert Dixon | |
| Publishers | White Wolf Publishing |
|---|---|
| Publication | 1996 |
| Genres | Tabletop role-playing game supplement |
| Systems | Storyteller System |
| Parent games | Mage: The Ascension |
| Series | World of Darkness |
| ISBN | 1-56504-434-7 |
Beyond the Barriers: The Book of Worlds is a supplement published by White Wolf Publishing in 1996 for the horror role-playing game Mage: The Ascension.
Beyond the Barriers: The Book of Worlds describes parallel universes called the worlds of Umbra to which mages can travel. Three are described in the book (low, medium and high), and notable places in each one are outlined.[1] The book also covers difficult to define realms, kingdoms built by Mages, Shards, and Shade Realms.[2] A bestiary describes various creatures that inhabit these planes, and the book also provides rules for travelling amongst the planes.[1]
Publication history
White Wolf Publications first published Mage: The Ascension in 1993 as part of its World of Darkness series of horror role-playing games. White Wolf subsequently released many supplements in support of the game, including 1996's Beyond the Barriers: The Book of Worlds, a 200-page softcover book designed by Phil Brucato, Richard Dansky, Heather Heckel, Harry L. Heckel, Chris Hind, Angel Leigh McCoy, Judith A. McLaughlin, James A. Moore, Nicky Rea, and Kathleen Ryan, with interior art by Ron Brown, Richard Clark, Jason Felix, Heather J. 'Echo' McKinney-Chernik, Paul S. Phillips, Andrew Ritchie, Andrew M. Trabbold, and cover art by Robert Dixon.[1]
