Daffy Duck: Fowl Play
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| Daffy Duck: Fowl Play | |
|---|---|
| Developers | Sunsoft SANTACLAUS |
| Publisher | Sunsoft |
| Director | Kiharu Yoshida |
| Designer | Michio Okasaka |
| Programmer | Michio Okasaka |
| Artists | Mayson Dassy Y. Oku Motoko Saito Esemaro |
| Composers | Atsushi Takada Satoshi Asano |
| Platform | Game Boy Color |
| Release |
|
| Genre | Platformer |
| Mode | Single-player |
Daffy Duck: Fowl Play (japanese: Daffy Duck: Subette Koron de Oogane Mochi (ダフィー・ダック すべってころんで大金持ち)) is a 2D platform video game featuring the Looney Tunes character Daffy Duck. It was released for the Game Boy Color in 1999 in North America and 2000 in Japan and Europe.
Daffy wants to become rich so he joins Bugs Bunny on a treasure hunt.[1] The player controls Daffy and navigates him through 6 levels in total. He can use dynamite to take out enemies and obstacles. At the end of each level, Bugs must be faced in order to progress to the next one. A password system is used to save progress. A minigame is played after clearing a level.